PCMag recently posted an article about Patent Peace. Basically, a bunch of technology giants are gathering in Geneva to talk about what effectively amounts to a peace treaty governing the enforcement of international patent laws.
So - a Geneva Convention for Companies?
|I'm violating the trademark of the Trademark Office. BAM!®|
This is a great setting seed for a fantasy campaign. Imagine a bunch of guilds getting together to agree upon which laws they'll actually enforce or obey - and imagine the governments involved are so weak they can't do anything to trump these powerful guilds.
Here's a few things the guilds might decide upon.
- The Tanners' Guild will no longer follow those pesky rules on how far from the nice part of town their smelly workshops have to be.
- The Assassins' Guild establishes that murder is now ok, as long as the contract is valid.
- The Thieves' Guild is tired of picking locks - master keys must be provided by any locksmith changing a lock.
- The Clockmakers' Guild expressly forbids the use of sundials in any park or square.
- The Merchants' Guild will no longer charge sales tax. Well - they will no longer pay sales tax, anyways.
- Members of the Adventurers' Guild can no longer be arrested for any crime committed outside, under, or over a city.
What else might the Convention of Guilds decide upon?